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HBK-4J "The Freshman"
Forum » Mechwarrior: Online » Medium
BountyHunter88 10th Nov 2014

Joined: 6th Mar 2014
Rank: Beer Warrior
Posts: 26
Likes 8



http://mwo.smurfy-net.de/mechl ... 1fec015ec1e056a44466

The 4J has a 50% cooldown on LRM 10s, and when you stack that with another 12% from the cooldown module, and 5% from the Fast Fire efficiency, that amounts to a total of 67%. That means your cooldown drops from 3.75 seconds to about 1.25 seconds, upping the DPS of your two LRM 10s to a combined 16 (to compare, that's almost as much as 4 LRM 20s), and it has almost 100% cooling efficiency while only firing its LRMs, meaning that that DPS is surprisingly sustainable. It carries 7.5 tons of ammo, totaling 1350 missiles.

Its mobility ensures that you always have perfect positioning to rain LRM bukkake on your foes, or escape back to your team if you get singled out. And with the Hunchie's insane torso twist, you can be running directly away from your poor, probably enraged target while still locking and firing LRMs at them. No more backing up at 2/3 your top speed to try to keep enemies out of your minimum range, you can now run away at a full 90.9 kph while still firing!

With three MLs and two SLs (and nice energy cooldown and heat generation perks) you can ward off lights or brawl a bit if you run out of ammo or get yourself into a sticky situation. It also carries its very own TAG and BAP, so you don't have to rely on PUGs (who wouldn't know an 'R' key if it was sucking their flaccid, uncircumcised wangs) to get good locks.

I played over 60 matches in this thing over the last two days (I had a lot of free time), and I have KDR of just over 2.5 and an average of about 450-500 damage per match in it. I run it with a strike, a UAV, the LRM 10 Range and Cooldown Modules, Adv. Target Decay, Radar Deprivation (so they can't LRM you back), and Adv. Sensor Range Modules.

I have deemed this horrifyingly effective, perk-inspired little build "The Freshman," because all it does is run around like a college kid drunk on Natty Ice at his first ever frat party and vomit LRMs EVERYWHERE.

TLDR: With perks the 4J is now really awesome at LRMing and I like making boner jokes.

Ladies and gentlemen, this is truly what it means to be a LRMy McDoucheCanoe.

TLDR: With perks the 4J is now really awesome at LRMing and I like making boner jokes.
Like (2)


“I don't have a drinking problem 'cept when I can't get a drink.” -Tom Waits

Last Edit: 12th Nov 2014 by BountyHunter88
SetunOfficer 28th Nov 2014

Joined: 15th Mar 2014
Rank: Officer
Posts: 90
Likes 21



I've actually thought about making an SRM brawler out of this build since the 25% missle cooldown perk is better by itself than the 4SP's 20% SRM6 cooldown. With modules / masteries you're looking at a 32%-ish cooldown reduction on SRM6's....and since they weigh less you can ram up the ammo / heat sinks / lasers on the mech as well!
Forum » Mechwarrior: Online » Medium
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